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EQ and compression are GODS for this. I'll usually use EQ on snares, toms, and the bass drum to cut out ringing frequencies (by making a very thin Q, listening for the shitty zone, then cutting it to zero), then EQ the metals to remove annoying middle frequencies or boost the "shinyness" in the upper frequencies. Then I'll bus all the drums to one channel and apply compression - usually more "pumping" (high ratio, quick attack & release, middle-range threshold) settings for electropop, and more conservative settings for rock. This can really be cool.
I don't know half the words in that. The only thing I understood was the word "frequency", and I still have no idea how I would remove those.
Granted, I haven't spent much time with as DAW, but I would still like a starting point on my adventure into composing.
considering this is the best thing I can make with Fl Studio... And the version made with a flash game (yes my name is Pinkie Pie over there. I love being a mod.) has better EQ, I don't know where to start.