Injustrial wrote:Just out of curiosity: People always tell me that FL shouldn't be used for recording of live audio. But why? What's in Pro Tools that I can't do in FL?
You can achieve many of the same things in each DAW. It's the workflow that matters.
For example, Cubase has the sample editor window. All I do is double click a piece of audio, and I'm in the magical world of the sample editor, where I can:
- Adjust the tempo, stretch algorithm, or set musical mode to have it match the bpm of the project.
- Manually adjust grid hit-points in order to perfectly line up a song with the project.
- Create slices from hitpoints (useful for chopping drum loops into individual samples.)
- Use VariAudio to pitch correct vocals, instruments, or export detected note data as MIDI note information w/ pitch bend.
- Manually zoom in and edit individual samples to eliminate pops, hisses, etc.
- Quantize audio and/or alter the groove of any sample.
If you wanted to do any of this in FL, most of it would have to be done manually, or in a separate program like Audacity or Melodyne. Cubase has all these functions built into a single interface directly within the program itself.
Pro Tools has even more options for manipulating samples, which is why it's often the go-to DAW for live recording.