8-bit

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8-bit

Postby Xzon » 26 Nov 2011 21:56

So I grabbed the NES vst and made a short tune in 8-bit! http://soundcloud.com/xzon/nintendium

just looking for some tips and tricks on making 8-bit tracks so they make some sense and stuff like that

and some feedback would be nice
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Re: 8-bit

Postby TheShadowBolts » 26 Nov 2011 22:04

There are alot of places you can go with it. TB toad is an OK drum kit thats 8 bit. Sorry as a hardstyle group were not much help.
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Re: 8-bit

Postby Interrobang Pie » 26 Nov 2011 23:56

Xzon wrote:some tips and tricks on making 8-bit tracks

Don't use FL. FL is pretty damn horrible for making chiptunes.

Get Famitracker - it's a tracker specifically made for making NES stuff and it's pretty good at it's job. LSDJ is a good alternative for the Game Boy.

You could also just get a bunch of square, triangle wave and noise samples and import those into a less specialized tracker like Milkytracker.

I'm one of your resident chiptuners. Let me know if you need anything.
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Re: 8-bit

Postby Rainbowdutch » 27 Nov 2011 11:16

Interrobang Pie wrote:I'm one of your resident chiptuners.


But you're not rainbowcrash88
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Re: 8-bit

Postby Mundius » 27 Nov 2011 15:42

You can use FL fine, you just need something that isn't bad as shit.

EDIT: 100th post and it has swearing.
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Re: 8-bit

Postby guitarskills » 05 Feb 2012 23:50

Interrobang Pie wrote:
Xzon wrote:some tips and tricks on making 8-bit tracks

Don't use FL. FL is pretty damn horrible for making chiptunes.

Get Famitracker - it's a tracker specifically made for making NES stuff and it's pretty good at it's job. LSDJ is a good alternative for the Game Boy.

You could also just get a bunch of square, triangle wave and noise samples and import those into a less specialized tracker like Milkytracker.

I'm one of your resident chiptuners. Let me know if you need anything.


Oh man. You've never written a chiptune in FL, then. It's so much easier than in a tracker, especially if your going for fake bit.
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Re: 8-bit

Postby Rainbowdutch » 06 Feb 2012 04:27

guitarskills wrote:
Interrobang Pie wrote:
Xzon wrote:some tips and tricks on making 8-bit tracks

Don't use FL. FL is pretty damn horrible for making chiptunes.

Get Famitracker - it's a tracker specifically made for making NES stuff and it's pretty good at it's job. LSDJ is a good alternative for the Game Boy.

You could also just get a bunch of square, triangle wave and noise samples and import those into a less specialized tracker like Milkytracker.

I'm one of your resident chiptuners. Let me know if you need anything.


Oh man. You've never written a chiptune in FL, then. It's so much easier than in a tracker, especially if your going for fake bit.


wow
Rude
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Re: 8-bit

Postby Mundius » 06 Feb 2012 07:27

Trackers are for losers now. The cool fillies use MML. It has NAMCO106 support properly. Don't believe me that MML is better? Here's a NSF to make you drop your jaw. http://dl.dropbox.com/u/52803321/roboka ... battle.nsf

The Famitracker version... it's bad.
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Re: 8-bit

Postby bartekko » 06 Feb 2012 08:26

Famitracker is better for chiptunes than anything else for one reason: You can't do anything that isn't a chiptune in it, so whatever you make is automatically a chiptune.
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Re: 8-bit

Postby That_One_Dood » 06 Feb 2012 17:18

Oh yay, a new toy to play with :) maybe someday after a lot of reading and some tutorials I'll have this LSDJ thing figured out.
DAW: FL studio 10
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Re: 8-bit

Postby Flutterbro » 08 Feb 2012 22:05

1. make song
2. apply bitcrusher to master track
3. ????
4. chiptune!?
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